AI Insights · Timothy · July 2024
Top 5 Celebrity Games on iOS in UAE: Q2 2024 Performance
Explore the performance of the top 5 celebrity games on iOS in the UAE for Q2 2024, with insights into downloads, revenue, and active users.
In the second quarter of 2024, the top 5 celebrity games on iOS in the United Arab Emirates exhibited varying performance trends in terms of downloads, revenue, and active users. Here is an in-depth look at how each app fared during this period, based on data from Sensor Tower.
SUPERSTAR SMTOWN from Dalcomsoft, Inc. saw a notable increase in weekly downloads, starting with 8 in early April and reaching 100 by the end of June. Weekly revenue fluctuated, peaking at $122 in the week of April 8, but then declined to $2 by the end of the quarter. The app's weekly active users grew steadily from 137 in early April to 205 by the end of June.
Vlogger Go Viral: Tycoon Game by Tapps Tecnologia da Informação Ltda. experienced a mixed performance. Weekly downloads surged from 29 in early April to a high of 122 in mid-June before settling at 44 by the end of the month. Revenue saw intermittent peaks, with the highest being $42 in the week of June 3. The weekly active users increased significantly from 59 at the beginning of April to 202 by mid-June, before tapering off to 142 at the end of the quarter.
MovieStarPlanet 2: Star Life had minimal activity in terms of downloads and revenue. Weekly downloads remained low, never exceeding 4, while revenue peaked at $71 in late May but generally stayed below $10 for the rest of the quarter.
PewDiePie's Tuber Simulator from Outerminds Inc. showed limited activity in both downloads and revenue. The app saw a peak revenue of $41 in mid-June, while downloads remained sporadic, with a maximum of 9 in the week of June 10. The weekly active users remained relatively stable, fluctuating slightly around the 30s throughout the quarter.
Lamar - Idle Vlogger by Crazy Labs demonstrated a consistent performance in terms of downloads and active users. Weekly downloads ranged from 102 to 224, with a peak of 224 in early April. Revenue saw occasional peaks, such as $33 in early June. The app maintained a steady increase in weekly active users, starting at 449 in early April and reaching 495 by the end of June.
For more detailed insights and data, visit Sensor Tower.